Click to enlargeIntroduction to Mobile Video<a name="top">

How to Send Live TV and Streaming Video to Wireless Multimedia Telephones

ISBN: 1932813527
Copyright: 2008
Author: Mr. Mr. Lawrence Harte and Stephen Clee
Number of Pages: 92



Mobile Video
Magazine
Free Subscription

Printed or Electronic Version (1.7MB) Available
- Electronic Version has Color Diagrams


Description

Introduction to Mobile Video explains how to send video and television to mobile telephones on 2nd and 3rd generation wireless systems. You will learn about the key available video transmission options. These include sending telephone and video signals on the same mobile radio channel, using dual frequency mobiles to allow access to mobile telephone systems and more....


Mobile Phone Video Projector


Sample Diagrams

There are more than 30 explanatory diagrams in this book

Mobile Transmission Options

This diagram shows some of the key ways that video signals may be sent to mobile telephones. This example shows that a video signal may be sent directly to a cellular system which is transferred to the mobile telephone over the same radio channel as the voice telephone service. Another option for sending video signals (such as DVB-H) is to send the video signals on a separate frequency band. Some mobile telephones have been designed to receive satellite video signals in addition to their voice telephone signals.

Mobile Streaming

This figure shows how streaming media is sent to mobile multimedia telephones. This diagram shows how a media service is providing a continuous stream of packets to the mobile device. This diagram shows that some of these packets are delayed in routing and some packets are lost during transmission. As an option, streaming media session may include a flow of status control information from the receiving device to the server indicating the quality of the streaming data connection. This can allow the media server to adjust its data transmission rate to accommodate changing transmission characteristics.

Mobile Java Player

This figure shows the basic structure of a mobile video Java media player. This diagram shows that a mobile device contains a microprocessor (uP), memory that holds software program instructions and data and display and data port adapter functions. The Java media player is a small program (Applet) that uses the standard Java programming language to provide media player functions on the mobile device. When media stream is received to the media player (such as Play or Stop), the Applet converts these media control commands into instructions the Java application can understand. The Java program then converts (interprets) these commands into a form that the operating system can understand and the operating system sends information to the specific devices (such as the LCD display) using driver software that converts the information into a format that can be used by the specific device (such as a small color LCD display).

Table of Contents

Introduction to Mobile Video

Cellular Video
Mobile Terrestrial Television (MTT)
Mobile Satellite Television
Wireless Broadband Television

Mobile Video Applications

Live Television
On-Demand Media
Video Mail
Video Ring Tones
Interactive Video
Video Surveillance

Mobile Media Compression

Video Compression
- MPEG (MPG)
- Windows Media Video (WMV)
- Flash Video
- Real Video
- Quicktime
Audio Compression
- MP3
AAC

Media Transmission

Streaming Media
Download and Play
Mobile Casting
Multiplexing Audio and Video
Media Synchronization
Mixed Media Services
Media Attachments
Background Media Transfer
Transcoding

Mobile Video Devices

Screen Displays
- Mobile Telephone Screen Resolution
Keypads and Input Controls
B Mobile Operating Systems (MOS)
Mobile Video Browsers (Micro-Browsers)
Media Players
Battery Life
Media Storage

Mobile Protocols

Provisioning Protocols
- Simple Network Management Protocol (SNMP)
Resource Reservation Protocol (RSVP)
Common Open Policy Service (COPS)
Session Protocols
- 3G-324M
- Session Initiation Protocol (SIP)
- IP Multimedia System (IMS)
- H.245
- H.248
- H.223
Billing Protocols
- Radius
- Diameter
Streaming Protocols
- Hypertext Transfer Protocol (HTTP)
- Real Time Streaming Protocol (RTSP)
- Microsoft Media Streaming (MMS)
Protocol Suites

Media Platform

Media Servers
- Streaming Media Servers
- Hosted Media Server (HMS)
- Personal Media Server (PMS)
Content Management System (CMS)
- Content Acquisition
- Media Gateways
Development Platform
- Program Production
- Playout System
- Cross Platform

Security

Authentication
Encryption
Conditional Access System (CAS)
Digital Rights Management (DRM)
Viruses

User Interface (UI)

Navigation
- Chapter Marks
Real Time Media
Preferred Media Format
Preferred Access Method
Access Point Selection

Mobile Video Systems

Integrated Services Digital Broadcasting Terrestrial (ISDB-T)
Digital Video Broadcasting Handheld (DVB-H)
Digital Video Broadcast Satellite Handheld (DVB-SH)
Digital Multimedia Broadcasting (DMB)
- T-DMB
- S-DMB
- DMBX
Multimedia Broadcast Multicast Service (MBMS)
Digital Audio Broadcasting (DAB)
- DAB-IP
Time Division Television (TDTV)
Broadcast and Multicast Services (BCMCS)
Enhanced Broadcast and Multicast Services (EBCMCS)
China Multimedia Mobile Broadcasting (CMMB)
MediaFLO

back to top

Mobile Video Acronyms-Appendix 1

1G - First Generation
1xEVDO - One Channel Evolution Version Data Only
1xEVDV - One Channel Evolution Version Data and Voice
2.5G - Second And A Half Generation
2G - Second Generation
3D Scanner - 3 Dimensional Scanner
3G - Third Generation
3GPP - 3rd Generation Partnership Project
3GPP2 - 3rd Generation Partnership Project 2
4G - Fourth Generation
8-PSK - 8 Level PSK
AAA - Authentication, Authorization, Accounting
AAC - Advanced Audio Codec
ACAP - Advanced Common Application Platform
ACC - Analog Control Channel
Ad Actions - Advertisement Actions
Ad Application - Advertising Application
Ad Capabilities - Advertisement Capabilities
Ad Splicer - Advertising Splicer
A-GPS - Assisted Global Positioning System
AGW - Access Gateway
AMPS - Advanced Mobile Phone Service
Anti-Virus - Antivirus Program
APT - Audio Playback Time
ARDIS - Advanced Radio Data Information Service
ARM - Advanced RISC Machine
ARTS - Advanced Real Time Simple
AuC - Authentication Center
BC - Billing Center
BCH - Broadcast Channel
BCMCS - Broadcast and Multicast Services
BER - Bit Error Rate
BITS - Background Intelligent Transfer Service
BMDP - Broadcast Media Distribution Protocol
BML - Broadcast Markup Language
BMSC - Broadcast Multicast Service Center
BS - Base Station
BSC - Base Station Controller
BTS - Base Transceiver Station
CAS - Conditional Access System
CBR - Constant Bit Rate
CCI - Copy Control Information
CDG - CDMA Development Group
CDMA - Code Division Multiple Access
CDMA2000 - Code Division Multiple Access 2000
CDR - Call Detail Record
CIF - Common Interchange Format
CMLA - Content Manager License Administrator
CMMB - China Multimedia Mobile Broadcasting
CMS - Content Management System
CN - Core Network
Codec - Coder/Decoder
COFDM - Coded Orthogonal Frequency Division Multiplexing
CTC - Click to Call
D/R - Distance to Reuse Ratio
DAB - Digital Audio Broadcast
DAB-IP - Digital Audio Broadcasting Internet Protocol
DAMPS - Digital Advance Mobile Phone Service
DECT - Digital Enhanced Cordless Telephone
DIP - Device Independence Principles
DLL - Dynamic Link Library
DLMR - Digital Land Mobile Radio
DMB - Digital Multimedia Broadcasting
DMP - Digital Media Player
DMS - Digital Media Server
DOC - Department Of Communications
DOF - Degree of Freedom
DOM - Document Object Model
DRAM - Dynamic Random Access Memory
DRM - Digital Rights Management
DRM Engine - Digital Rights Manager Engine
DTA - Data Transfer Adapter
DTC - Digital Traffic Channel
DTH - Direct To Home
DTLA - Digital Transmission Licensing Administrator
DTT - Digital Terrestrial Television
DVB - Digital Video Broadcast
DVB-S - Digital Video Broadcasting Satellite
DVB-SH - Digital Video Broadcasting Satellite Handheld
DVB-SHA - Digital Video Broadcasting Satellite Handheld version A
DVB-SHB - Digital Video Broadcasting Satellite Handheld version B
EBCMCS - Enhanced Broadcast and Multicast Services
EBML - Extended Broadcast Markup Language
ECM - Entitlement Control Messages
E-commerce or ECommerce - Electronic Commerce
EDGE - Enhanced Data Rates For Global Evolution
EDI - Electronic Data Interchange
EIR - Equipment Identity Register
Email Opt-in - Email Option In
EMM - Entitlement Management Messages
EMS - Enhanced Messaging Service
ESG - Electronic Service Guide
ESMR - Enhanced Specialized Mobile Radio
ESMTP - Extended Simple Mail Transport Protocol
ETACS - Extended TACS
ETDMA - Extended Time Division Multiple Access
ETSI - European Telecommunications Standards Institute
FDD - Frequency Division Duplex
FDM - Frequency Division Multiplexing
FDMA - Frequency Division Multiple Access
Flash SMS - Flash Short Message Service
FLO - Forward Link Only
FLUTE - File Delivery over Unidirectional Transport
FM - Frequency Modulation
FMC - Fixed Mobile Convergence
FSK - Frequency Shift Keying
GDI - Graphics Device Interface
GGSN - Gateway GPRS Support Node
GMSC - Gateway Mobile Switching Center
GMSK - Gaussian Minimum Shift Keying
GOD - Games On Demand
GPRS - General Packet Radio Service
GPS - Global Positioning System
GSM - Global System For Mobile Communications
GSN - GPRS Support Node
GUI - Graphic User Interface
HDML - Handheld Device Markup Language
HLR - Home Location Register
HMDs - Head Mounted Displays
HMS - Hosted Media Server
HTTP - Hypertext Transfer Protocol
iDEN - Integrated Dispatch Enhanced Network
IGMP - Internet Group Management Protocol
IMAP - Internet Message Access Protocol
IMEI - International Mobile Equipment Identifier
IMS - IP Multimedia Subsystem
IMSI - International Mobile Subscriber Identity
IP Datacasting - Internet Protocol Datacasting
IP Encapsulator - Internet Protocol Encapsulator
IPDC - Internet Protocol Datacast System
IPTV - Internet Protocol Television
IrDA - Infrared Data Association
ISDB - Integrated Services Digital Broadcasting
ISDB-T - Integrated Services Digital Broadcasting Terrestrial
ITU - International Telecommunication Union
ITV - Interactive Television
IVS - Interactive Video Services
IWF - Interworking Function
JAE - Java Application Environment
JVM - Java Virtual Machine
Killer App - Killer Application
LBS - Location Based Services
Live TV - Live Television
LMR - Land Mobile Radio
MBMS - Multimedia Broadcast Multicast Services
MC - Message Center
MC - Multicarrier Mode
MCP - Multimedia Car Platform
MCS - Mobile Cellular System
ME - Mobile Equipment
Microbrowser - Micro - Browser
MIDP - Mobile Information Device Profile
MIN - Mobile Identification Number
MIPTV - Mobile Internet Protocol Television
MIRS - Motorola Integrated Radio System
MMP - Mobile Media Player
MMS - Microsoft Media Server Protocol
MMS - Multimedia Messaging Service
MMS Client - Multimedia Messaging Service Client
MMSC - Multimedia Messaging Service Center
MNG - Multiple Image Network Graphics
Mobile TV - Mobile Television
Moblog - Mobile Log
MP3 - Motion Picture Experts Group Layer 3
MPE - Multiprotocol Encapsulation
MPE-FEC - Multiprotocol Encapsulated Data Forward Error Correction
MPEG - Motion Picture Experts Group
MSC - Mobile Station Class
MSC - Mobile Switching Center
MTP - Media Transfer Protocol
MTS - Mobile Telephone Service
MTT - Mobile Terrestrial Television
MV - Mobile Video
MWBP - Mobile Web Best Practices
NACK - Negative - Acknowledgment
NAMPS - Narrowband Advanced Mobile Phone Service
NMT - Nordic Mobile Telephone
NPDB - Number Portability Database
NTACS - Narrowband Total Access Communication System
NVRAM - Non - Volatile Random Access Memory
OBEX - Object Exchange
OFDM - Optical Frequency Division Multiplexing
OFDM - Orthogonal Frequency Division Multiplexing
OMA - Open Mobile Alliance
OMA-BCAST - Open Mobile Alliance Broadcast
OS - Operating System
OSD - On Screen Display
OSE - Operating System Embedded
OSS - Open Source Software
OTA Sync - Over the Air Synchronization
PAD - Packet Assembler And Disassembler
PCM - Pulse Coded Modulation
PCN - Personal Communications Network
PCS - Personal Communication Services
PDA - Personal Digital Assistant
PDC - Personal Digital Cellular
PDSN - Packet Data Switched Network
PIM - Personal Information Manager
Play-List - Playlist
PM - Phase Modulation
PMP - Point to Multipoint
PMS - Personal Media Server
PN - Packet Number
PNG - Portable Network Graphics
POD - Push On Demand
POP3 - Post Office Protocol Version 3
POSIX - Portable Operating System Interface
PPDN - Public Packet Data Network
PPI - Pixels Per Inch
PSRAM - Pseudostatic Random Access Memory
PSTN - Public Switched Telephone Network
PTT - Post, Telephone And Telegraph
PTT - Push To Talk
QCIF - Quarter Common Interchange Format
QEF - Quasi Error Free
QoS - Quality Of Service
QQVGA - Quarter Quarter Video Graphics Array
Quasi-Static - Quasi Static
QVGA - Quarter Video Graphics Array
RA - Real Audio
RAM - Real Audio Metafile
RAN - Radio Access Network
RM - Real Media
RNC - Radio Network Controller
ROAP - Rights Object Acquisition Protocol
RTOS - Real Time Operating System
RTSP - Real Time Streaming Protocol
SBC - Session Border Controller
SCH - Synchronization Channel
SDK - Software Development Kit
SDMA - Spatial Division Multiple Access
S-DMB - Satellite Digital Multimedia Broadcasting
SDP - Service Delivery Platform
SGSN - Serving General Packet Radio Service Support Node
SIM - Subscriber Identity Module
SIM Applet - Subscriber Identity Module Applet
SmartPhone - Smart Telephone
SMD - Surface Mounted Device
SMS - Short Message Service
SMS - Subscriber Management System
SMSC - Short Message Service Center
Softkeys - Soft Keys
SPI - Service Provider Interface
Superdistribution - Super Distribution
SWF - Shockwave Flash
SyncML - Syncrhonization Markup Language
TACS - Total Access Communications System
TCH - Traffic Channel
T-commerce - Television Commerce
TDD - Time Division Duplex
TDMA - Time Division Multiple Access
T-DMB - Terrestrial Digital Multimedia Broadcasting
TDTV - Time Division Television
TIA - Telecommunications Industry Association
TPS - Transmitter Parameter Signaling
TV Time - Television Time
UC - Usage Control
UE - User Equipment
UI - User Interface
UIC - User Interface Code
UMTS - Universal Mobile Telecommunications System
Unicode - Universal Code
UPR - User Performance Requirements
USB - Universal Serial Bus
Video Ringtone - Video Ring Tone
Videocast - Video Casting
Videocasting - Video Casting
VLR - Visitor Location Register
VMail - Video Mail
VMS - Voice Mail System
VPT - Video Playback Time
Wallpaper - Wall Paper
WAP - Wireless Access Protocol
WCAG - Web Content Accessibility Guidelines
WCDMA - Wideband Code Division Multiple Access
Wi-Fi TV - Wi - Fi Television
WLAN - Wireless Local Area Network
WM - Windows Media

About the Author

Mr. Lawrence Harte is the president of Althos, an expert information provider covering the communications industry. He has over 29 years of technology analysis, development, implementation, and business management experience. He has setup, managed, and provided training for keyword advertising, search engine optimization, affiliate links, email broadcasting marketing programs. Mr. Harte has interviewed hundreds of Internet web marketing experts and tested many types of web marketing systems to discover the key success principles used for Internet marketing programs. Mr. Harte's combined knowledge and experience in business systems, communications technologies allow him to communicate well with all people within a company that have a need to understand marketing programs and communication systems. He has authored over 80 books on communications technologies and systems on topics including Internet Marketing, Business Finance, Mobile Communications, IP Telephony, and Billing Systems. Mr. Harte holds many degrees and certificates include an Executive MBA from Wake Forest University (1995) and a BSET from the University of the State of New York, (1990).

Stephen Clee is the managing director of Datmedia, Ltd. Stephen has considerable expertise in the areas of interactive online multi-media. He was part the UK’s first internet radio station launched in 1996 (Interface Radio) and his team has performed many firsts in internet broadcasting. Stephen Clee has played an instrumental role in the early broadcasts of perpetual 24/7 radio (audio) and his Interface team went on to perform many other firsts in internet broadcasting. Stephen set up Datmedia (www.datmedia.co.uk) in 2000 to develop the next generation of interactive online audio-video broadcasting tools. Datmedia now provides e-learning solutions in the form of its unique datpresenter™ software (www.datpresenter.com). Stephen has considerable expertise in the areas of interactive online multi-media.

back to top



Description

Introduction to Mobile Video explains how to send video and television to mobile telephones on 2nd and 3rd generation wireless systems. You will learn about the key available video transmission options. These include sending telephone and video signals on the same mobile radio channel, using dual frequency mobiles to allow access to mobile telephone systems and land based television transmission systems (such as DVB-H) and dual mode mobile to allow access to mobile telephone and satellite based television systems.

Described are the key mobile video applications including sending video clips, live TV, video messaging, and multi party gaming. The fundamentals of sending mobile video including circuit switched video, packet video, video and audio compression, audio quality, video quality, multiplexing voice and video services, and channel setup and control is provided.

Explained are the core technologies that are used for mobile video including video compression, audio compression, multimedia transmission, and media players that can be used for small portable electronics devices. Discover the different types of media formats that can be used by mobile devices and the types operating systems and media players they can use. You will learn about how to overcome the challenges of limited processing power and battery life in mobile devices and how to provide a good viewing experience while saving battery life.

An introduction to security and digital rights management is provided. You will learn about the basic requirements for licensing content and how content aggregators receive and reformat media for distribution in mobile systems. Some of the most important topics featured are:

• Different Ways to Send Mobile Video
• Key Mobile Video Applications such as Live TV
• Types of Multimedia Telephones
• Mobile Video and Audio Compression
• Mobile Video Player Software
• Mobile Operating Systems
• How to send Live TV to Mobile Telephones
• Protocols that are Used in Mobile Video
• Mobile Video Security and DRM

back to top





Introduction to Mobile Video bk7781352$19.99

Click to enlargeeBook (pdf format)
eb7781352$16.99
Click to enlargeBook + eBook (pdf format)
BE7781352$25.99